11/13/2023 0 Comments List conjure elemental 5eSlow an enemy's ability to react with dark tendrils. Here is each Level 1 Spell available in the game: Insult a target with magic to damage them and cause them to be at a Disadvantage on its next Attack roll. Hit a target with a whip of thorny vines to deal 1d6 Piercing damage while also bringing the target closer to by 3 meters. Gives an advantage when performing Intimidation and Performance checks. Gives the character an edge on their next Attack Roll. They may fall asleep.Ĭreate a luminous glow that will deal 1d8 Radiant damage. Touch an ally and give them 1d* Hit Points. Staffs or clubs gain magical abilities while also dealing 1d*+2 Bludgeoning damage. Reduce the target's movement speed by 3 meters. Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.Ĭreate a spectral hand that can manipulate and interact with objects.Īllows players to give a +1d4 enhancement to companions' ability checks.ĭistract enemies with a deceptive image that prompts them to go to it and investigate it.Ĭreate a flame in a character's hand that can be hurled for 1d8 damage.īoost a target's defensive stats, with a bonus of +1d4 to saving throws. ![]() Gain Advantage on Charisma Checks against a non-hostile creature. The spell creates more than one beam when you reach higher levels: Two beams at 5th level and three beams at 10th level. Take only half of the damage from Bludgeoning, Piercing, and Slashing attacks.Ĭonjure beam(s) of crackling energy. ![]() Prevent the target from healing until your next turn. Undead get Disadvantage on Attack Rolls. Throw a bubble of acid that damage each creature it hits. For every Cantrip available in the game, check out the following list:
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